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- namespace FL.Nodes.GameMain
- {
- /// <summary>
- /// 地图进度
- /// </summary>
- public enum EMapSchedule : int
- {
- LoadingMap = 0,
- Monster1,
- Monster2,
- Monster3,
- Monster4,
- Monster5,
- }
- public enum EMapCombatSign : int
- {
- /// <summary>
- /// 胜利
- /// </summary>
- Success = 0,
- /// <summary>
- /// 普通关卡失败
- /// </summary>
- FailedNormal,
- /// <summary>
- /// boss关卡失败
- /// </summary>
- FailedBoss,
- /// <summary>
- /// 主动打断
- /// </summary>
- Break,
- }
- }
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