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- /// #pkgName FGUI包名
- /// #panelName UIPanel名字
- /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
- /// 该脚本由模板创建
- /// created by cb 2024
- using FL.Data;
- using XGame.Framework.UI;
- namespace FL.FGUI
- {
- /// <summary>
- /// UI逻辑处理类
- /// </summary>
- /// <typeparam name=""></typeparam>
- public partial class PartnerPartnerItemCtrl : UIController<PartnerPartnerItemVM>
- {
- protected override void OnEnable(object intent)
- {
- AddUIListenres();
- }
- protected override void OnDisable()
- {
- RemoveUIListenres();
- }
- #region UI事件
- private void AddUIListenres() { }
- private void RemoveUIListenres() { }
- #endregion
- public void ShowUI(int id, int planId = -1, int slotId = -1)
- {
- VM.PartnerBase.Ctrl.ShowUI(id, true);
- if(planId >= 0 && slotId >= 0)
- {
- var slot = PartnersData.Instance.GetPlanSlot(planId,slotId);
- VM.EpiSetBase.Ctrl.SetData(slot?.MwId ?? 0, id, false);
- }
- else
- {
- var info = PartnersData.Instance.GetPartnerAttrByTableId(id);
- VM.EpiSetBase.Ctrl.SetData(info?.EpigraphId ?? 0, id, false);
- }
- bool isEmpty = id <= 0;
- VM.IsEmpty.selectedIndex = isEmpty ? 1 : 0;
- }
- }
- }
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