PartnerEpiDetailListItemView.ListItem.cs 747 B

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  1. /// #pkgName FGUI包名
  2. /// #panelName UIPanel名字
  3. /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
  4. /// 该脚本由模板创建
  5. /// created by cb 2024
  6. using FairyGUI;
  7. using XGame.Framework.Interfaces;
  8. namespace FL.FGUI
  9. {
  10. public partial class PartnerEpiDetailListItemView : IGListItemHandle
  11. {
  12. public int ItemIndex { get; private set; }
  13. void IGListItemHandle.OnRefresh(int index, object data)
  14. {
  15. ItemIndex = index;
  16. if (data is EpigraphSkillLimit limitData)
  17. {
  18. Ctrl.OnRefresh(index, limitData);
  19. }
  20. }
  21. }
  22. public struct EpigraphSkillLimit
  23. {
  24. public int epiId;
  25. public int skillId;
  26. public int limitLv;
  27. }
  28. }