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- /// #pkgName FGUI包名
- /// #panelName UIPanel名字
- /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
- /// 该脚本由模板创建
- /// created by cb 2024
- using FairyGUI;
- using XGame.Framework.Interfaces;
- namespace FL.FGUI
- {
- public partial class PartnerEpiDetailListItemView : IGListItemHandle
- {
- public int ItemIndex { get; private set; }
- void IGListItemHandle.OnRefresh(int index, object data)
- {
- ItemIndex = index;
- if (data is EpigraphSkillLimit limitData)
- {
- Ctrl.OnRefresh(index, limitData);
- }
- }
- }
- public struct EpigraphSkillLimit
- {
- public int epiId;
- public int skillId;
- public int limitLv;
- }
- }
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