PartnerEpiBaseItemVM.Gen.cs 1.3 KB

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  1. /// #pkgName FGUI包名
  2. /// #panelName UIPanel名字
  3. /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
  4. /// #PropertyDefineArea 属性定义区域
  5. /// #PropertyAssignArea 属性赋值区域
  6. /// #ComponentType 组件类型
  7. /// #PropertyName 属性名字
  8. /// 该脚本由模板创建,不可编辑
  9. /// created by cb 2024
  10. using FairyGUI;
  11. using XGame.Framework.FGUI;
  12. using XGame.Framework.UI;
  13. namespace FL.FGUI
  14. {
  15. /// <summary>
  16. /// 该脚本由模板创建,不可修改,不可编辑
  17. /// </summary>
  18. public partial class PartnerEpiBaseItemVM : FguiViewModel
  19. {
  20. public Controller ShowStar { get; private set; }
  21. public GLoader BgLoader { get; private set; }
  22. public GLoader Icon { get; private set; }
  23. public GLoader StarIcon { get; private set; }
  24. public GTextField Title { get; private set; }
  25. public GComponent ClickBtn { get; private set; }
  26. protected override void BindComponents(GComponent panel, IUIViewAdapter adapter)
  27. {
  28. ShowStar = panel.GetController("ShowStar");
  29. BgLoader = panel.GetChild("BgLoader") as GLoader;
  30. Icon = panel.GetChild("Icon") as GLoader;
  31. StarIcon = panel.GetChild("StarIcon") as GLoader;
  32. Title = panel.GetChild("Title") as GTextField;
  33. ClickBtn = panel.GetChild("ClickBtn") as GComponent;
  34. }
  35. }
  36. }