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- /// #pkgName FGUI包名
- /// #panelName UIPanel名字
- /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
- /// #PropertyDefineArea 属性定义区域
- /// #PropertyAssignArea 属性赋值区域
- /// #ComponentType 组件类型
- /// #PropertyName 属性名字
- /// 该脚本由模板创建,不可编辑
- /// created by cb 2024
- using FairyGUI;
- using XGame.Framework.FGUI;
- using XGame.Framework.UI;
- namespace FL.FGUI
- {
- /// <summary>
- /// 该脚本由模板创建,不可修改,不可编辑
- /// </summary>
- public partial class CommonItemBaseVM : FguiViewModel
- {
- public GLoader QualityImg { get; private set; }
- public GLoader ItemIcon { get; private set; }
- public GTextField NameLabel { get; private set; }
- public GTextField CountLabel { get; private set; }
- public GTextField LvLabel { get; private set; }
- public GButton ItemBtn { get; private set; }
- public GImage MaskImg { get; private set; }
- protected override void BindComponents(GComponent panel, IUIViewAdapter adapter)
- {
- QualityImg = panel.GetChild("QualityImg") as GLoader;
- ItemIcon = panel.GetChild("ItemIcon") as GLoader;
- NameLabel = panel.GetChild("NameLabel") as GTextField;
- CountLabel = panel.GetChild("CountLabel") as GTextField;
- LvLabel = panel.GetChild("LvLabel") as GTextField;
- ItemBtn = panel.GetChild("ItemBtn") as GButton;
- MaskImg = panel.GetChild("MaskImg") as GImage;
- }
- }
- }
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