BuffEventDto.cs 698 B

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  1. namespace FL.Battle.Buffs
  2. {
  3. /// <summary>
  4. /// buff事件参数
  5. /// </summary>
  6. public struct BuffEventDto
  7. {
  8. public long ownerId;
  9. public int buffTableId;
  10. public int layer;
  11. public int layerLimit;
  12. }
  13. public struct BuffPreviewDto
  14. {
  15. public long ownerId;
  16. public int buffTableId;
  17. public long partnerUID;
  18. /// <summary>
  19. /// 是否是技能
  20. /// false时为铭文
  21. /// </summary>
  22. public bool isSkill;
  23. /// <summary>
  24. /// 技能或者铭文配置表id
  25. /// </summary>
  26. public int skillId;
  27. public int layer;
  28. public int layerLimit;
  29. }
  30. }