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- namespace FL.Battle.Buffs
- {
- /// <summary>
- /// buff事件参数
- /// </summary>
- public struct BuffEventDto
- {
- public long ownerId;
- public int buffTableId;
- public int layer;
- public int layerLimit;
- }
- public struct BuffPreviewDto
- {
- public long ownerId;
- public int buffTableId;
- public long partnerUID;
- /// <summary>
- /// 是否是技能
- /// false时为铭文
- /// </summary>
- public bool isSkill;
- /// <summary>
- /// 技能或者铭文配置表id
- /// </summary>
- public int skillId;
- public int layer;
- public int layerLimit;
- }
- }
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