IAction.cs 263 B

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  1. using UnityEngine;
  2. using XGame.Framework.Interfaces;
  3. namespace FL.Battle.Actions
  4. {
  5. /// <summary>
  6. /// Transform行为接口,可复用
  7. /// </summary>
  8. public interface IAction : IReference
  9. {
  10. void Start(Transform transform);
  11. }
  12. }