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- using FairyGUI;
- using XGame.Framework.Asyncs;
- namespace XGame.Framework.FGUI
- {
- /// <summary>
- /// 自定义GLoader的加载代理
- /// 修复图集合批 参考链接:https://zhuanlan.zhihu.com/p/689636245
- /// </summary>
- public interface IGloaderHandle
- {
- IAsync LoadNTexture(string addressableName);
- /// <summary>
- /// 需要先LoadNTexture,才能使用GetNTexture
- /// </summary>
- /// <param name="addressableName"></param>
- /// <returns></returns>
- NTexture GetNTexture(string addressableName);
- }
- }
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