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- using XGame.Framework.Asyncs;
- namespace XGame.Framework.Database
- {
- public interface IDatabaseAsync<TTable> : IAsync where TTable : class, ITable
- {
- /// <summary>
- /// 表名
- /// </summary>
- string TableName { get; }
- /// <summary>
- /// 开始
- /// </summary>
- void Start();
- TRepository GetResult<TRepository>() where TRepository : TableRepository<TTable, TRepository>;
- }
- }
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