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- using System;
- using System.Collections.Generic;
- namespace XGame.Framework.Asyncs
- {
- public class AsyncGroupException : Exception
- {
- public List<Exception> elementExceptions = new List<Exception>();
- public void AddException(Exception exception)
- {
- elementExceptions.Add(exception);
- }
- public void RemoveException(Exception exception)
- {
- elementExceptions.Remove(exception);
- }
- }
- }
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