CacheHelper.cs 317 B

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  1. 
  2. namespace XGame.Editor.Asset
  3. {
  4. internal static class CacheHelper
  5. {
  6. [UnityEditor.InitializeOnLoadMethod]
  7. internal static void Clear()
  8. {
  9. //UnityEngine.Debug.Log("清理资源设置的编辑器缓存.");
  10. Processor.AssetsConfig.ClearCache();
  11. }
  12. }
  13. }