BuildOperation.cs 497 B

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  1. namespace XGame.Editor.Build
  2. {
  3. /// <summary>
  4. /// 打包操作类型
  5. /// </summary>
  6. public enum BuildOperation
  7. {
  8. /// <summary>
  9. /// 默认值
  10. /// 默认不使用分布式打包ab
  11. /// </summary>
  12. None = 0,
  13. /// <summary>
  14. /// 是否分布式打包ab
  15. /// </summary>
  16. DistributedAB = 0x01,
  17. /// <summary>
  18. /// 是否只打包资源
  19. /// </summary>
  20. OnlyBuildAssets = 0x02,
  21. }
  22. }