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- /// #pkgName FGUI包名
- /// #panelName UIPanel名字
- /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
- /// #PropertyDefineArea 属性定义区域
- /// #PropertyAssignArea 属性赋值区域
- /// #ComponentType 组件类型
- /// #PropertyName 属性名字
- /// 该脚本由模板创建,不可编辑
- /// created by cb 2024
- using FairyGUI;
- using XGame.Framework.FGUI;
- using XGame.Framework.UI;
- namespace FL.FGUI
- {
- /// <summary>
- /// 该脚本由模板创建,不可修改,不可编辑
- /// </summary>
- public partial class DragonEggBoxVM : FguiViewModel
- {
- public Controller MenusBtnCtrl { get; private set; }
- public Controller AwardState { get; private set; }
- public DragonEggEquipmentUIView EquipUI { get; private set; }
- public GProgressBar EggPointBar { get; private set; }
- public GLoader3D DragonSpine { get; private set; }
- public GButton BoxAwardBtn { get; private set; }
- public GButton AutoBtn { get; private set; }
- public GButton NextBtn { get; private set; }
- public GButton LastBtn { get; private set; }
- public GButton BagBtn { get; private set; }
- public GButton DragonSpineBtn { get; private set; }
- public GTextField DragonLabel { get; private set; }
- public GTextField AttackLabel { get; private set; }
- public GTextField HpLabel { get; private set; }
- public GTextField DefenseLabel { get; private set; }
- public GButton DragonBtn1 { get; private set; }
- public GButton DragonBtn2 { get; private set; }
- public GButton DragonBtn3 { get; private set; }
- public GButton DragonBtn4 { get; private set; }
- public GButton DragonBtn5 { get; private set; }
- protected override void BindComponents(GComponent panel, IUIViewAdapter adapter)
- {
- MenusBtnCtrl = panel.GetController("MenusBtnCtrl");
- AwardState = panel.GetController("AwardState");
- EquipUI = adapter.CreateNested<DragonEggEquipmentUIView>(new FguiNested(panel.GetChild("EquipUI").asCom), true);
- EggPointBar = panel.GetChild("EggPointBar") as GProgressBar;
- DragonSpine = panel.GetChild("DragonSpine") as GLoader3D;
- BoxAwardBtn = panel.GetChild("BoxAwardBtn") as GButton;
- AutoBtn = panel.GetChild("AutoBtn") as GButton;
- NextBtn = panel.GetChild("NextBtn") as GButton;
- LastBtn = panel.GetChild("LastBtn") as GButton;
- BagBtn = panel.GetChild("BagBtn") as GButton;
- DragonSpineBtn = panel.GetChild("DragonSpineBtn") as GButton;
- DragonLabel = panel.GetChild("DragonLabel") as GTextField;
- AttackLabel = panel.GetChild("AttackLabel") as GTextField;
- HpLabel = panel.GetChild("HpLabel") as GTextField;
- DefenseLabel = panel.GetChild("DefenseLabel") as GTextField;
- DragonBtn1 = panel.GetChild("DragonBtn1") as GButton;
- DragonBtn2 = panel.GetChild("DragonBtn2") as GButton;
- DragonBtn3 = panel.GetChild("DragonBtn3") as GButton;
- DragonBtn4 = panel.GetChild("DragonBtn4") as GButton;
- DragonBtn5 = panel.GetChild("DragonBtn5") as GButton;
- }
- }
- }
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