club_m.cs 1.3 KB

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  1. // <auto-generated>
  2. // Input: club_m.proto
  3. // DO NOT EDIT!
  4. // </auto-generated>
  5. using XGame.Framework.Network;
  6. namespace FL.Network
  7. {
  8. public sealed partial class ActClubLog
  9. {
  10. /// <summary> 操作玩家 </summary>
  11. public FUserInfo user;
  12. /// <summary> 被变更玩家信息 </summary>
  13. public FUserInfo fuser;
  14. /// <summary> 变更详情职位变更 </summary>
  15. public string act;
  16. /// <summary> 变更时间 </summary>
  17. public long time;
  18. }
  19. public sealed partial class memberList
  20. {
  21. /// <summary> 玩家id </summary>
  22. public int uuid;
  23. /// <summary> 玩家信息 </summary>
  24. public FUserInfo fuser;
  25. /// <summary> 成员角色 </summary>
  26. public string role;
  27. /// <summary> 活跃值 </summary>
  28. public int active;
  29. /// <summary> 贡献值 </summary>
  30. public int contrib;
  31. /// <summary> 贡献值 </summary>
  32. public int contribAll;
  33. }
  34. public sealed partial class clubApply
  35. {
  36. /// <summary> 申请玩家uuid </summary>
  37. public int uuid;
  38. /// <summary> 申请时间 </summary>
  39. public long time;
  40. /// <summary> 角色信息 </summary>
  41. public FUserInfo fuser;
  42. }
  43. }