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- // <auto-generated>
- // Input: club_c.proto
- // DO NOT EDIT!
- // </auto-generated>
- using XGame.Framework.Network;
- namespace FL.Network
- {
- /// <summary> id=102602 </summary>
- public sealed partial class ClubCreateClubRequest : IMsgRequest
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 102602;
- public void Clear()
- {
- }
- /// <summary> 世家名 </summary>
- public string name;
- /// <summary> 世家公告 </summary>
- public string notice;
- /// <summary> 世家宣言 </summary>
- public string declaration;
- /// <summary> 世家旗帜 </summary>
- public string flag;
- /// <summary> 是否允许随机加入 </summary>
- public int applyAuto;
- }
- /// <summary> id=102602 </summary>
- public sealed partial class ClubCreateClubResponse : IMsgResponse
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 102602;
- public void Clear()
- {
- }
- long IMsgResponse.GetCode() => code;
- string IMsgResponse.GetInfo() => msg;
- /// <summary> 消息返回类型0正常 1业务报错 2其他 </summary>
- public int code;
- /// <summary> 返回提示 </summary>
- public string msg;
- }
- /// <summary> id=102601 </summary>
- public sealed partial class ClubIntoRequest : IMsgRequest
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 102601;
- public void Clear()
- {
- }
- }
- /// <summary> id=102601 </summary>
- public sealed partial class ClubIntoResponse : IMsgResponse
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 102601;
- public void Clear()
- {
- }
- long IMsgResponse.GetCode() => code;
- string IMsgResponse.GetInfo() => msg;
- /// <summary> 消息返回类型0正常 1业务报错 2其他 </summary>
- public int code;
- /// <summary> 返回提示 </summary>
- public string msg;
- }
- }
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