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- // <auto-generated>
- // Input: club.proto
- // DO NOT EDIT!
- // </auto-generated>
- using XGame.Framework.Network;
- namespace FL.Network
- {
- /// <summary> id=204200 </summary>
- public sealed partial class ClubInfoPush : IMsgPush
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 204200;
- public void Clear()
- {
- }
- /// <summary> 公会ID </summary>
- public int clubId;
- /// <summary> 会长UUID </summary>
- public int uuid;
- /// <summary> 公会所属服务器ID </summary>
- public int sid;
- /// <summary> 公会名字 </summary>
- public string name;
- /// <summary> 公会等级 </summary>
- public int level;
- /// <summary> 公会经验 </summary>
- public int exp;
- /// <summary> 公会公告 </summary>
- public string notice;
- /// <summary> 公会战力 </summary>
- public long power;
- /// <summary> 公会日志 </summary>
- public System.Collections.Generic.List<ActClubLog> log;
- /// <summary> 申请加入等级要求 </summary>
- public int applyLevel;
- /// <summary> 允许自动加入 </summary>
- public int applyAuto;
- /// <summary> 允许被搜索 </summary>
- public int canselect;
- /// <summary> 创建时间 </summary>
- public int createTime;
- /// <summary> 每日重算字段 </summary>
- public int outTime;
- /// <summary> 成员列表 </summary>
- public System.Collections.Generic.List<memberList> member;
- /// <summary> 总活跃值 </summary>
- public int activeAll;
- /// <summary> 成员申请 </summary>
- public System.Collections.Generic.List<clubApply> apply;
- }
- }
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