KeyValue.cs 4.0 KB

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  1. // Generate By EToy
  2. // Don't Edit It!!
  3. namespace XGame.Database
  4. {
  5. public static class KeyValue
  6. {
  7. /// <summary> 麻痹效果(技能cd回退80%)万分比 </summary>
  8. /// <summary> 8000 </summary>
  9. public static readonly int ParalysisDelayFac = 8000;
  10. /// <summary> 【宝箱升级】观看广告缩短升级的时间\n广告次数 </summary>
  11. /// <summary> 5 </summary>
  12. public static readonly int boxUpBillNum = 5;
  13. /// <summary> 【宝箱升级】观看广告缩短升级的时间\n广告缩短时长(单位:秒) </summary>
  14. /// <summary> 300 </summary>
  15. public static readonly int boxUpBillTime = 300;
  16. /// <summary> 【宝箱升级】公会协助缩短升级的时间\n当日当前等级被协助上限次数 </summary>
  17. /// <summary> 10 </summary>
  18. public static readonly int boxUpGuidHelpNum = 10;
  19. /// <summary> 【宝箱升级】公会协助缩短升级的时间\n单个协助缩短时长(单位:秒) </summary>
  20. /// <summary> 30 </summary>
  21. public static readonly int boxUpGuidHelpTime = 30;
  22. /// <summary> 【背包格子上限】种类上限,叠加无上限 </summary>
  23. /// <summary> 100 </summary>
  24. public static readonly int boxMax = 100;
  25. /// <summary> 【邮件】邮件数量上限 </summary>
  26. /// <summary> 100 </summary>
  27. public static readonly int mailMax = 100;
  28. /// <summary> PVE变强跳转[jump表的跳转ID] </summary>
  29. /// <summary> [3,4,5,7] </summary>
  30. public static readonly int[] PveStronger = {3,4,5,7};
  31. /// <summary> PVP变强跳转[jump表的跳转ID] </summary>
  32. /// <summary> [3,6,8,9] </summary>
  33. public static readonly int[] PvpStronger = {3,6,8,9};
  34. /// <summary> 主角升级道具Id </summary>
  35. /// <summary> 1014 </summary>
  36. public static readonly int PlayerUpItemId = 1014;
  37. /// <summary> 挂机时间上限(秒) </summary>
  38. /// <summary> 54000 </summary>
  39. public static readonly int PlaceRewardsLimit = 54000;
  40. /// <summary> 【抽奖】圣兵品质+宝箱等级(圣兵抽奖用) </summary>
  41. /// <summary> [3,2,4,4,5,5,6,6] </summary>
  42. public static readonly int[] drawRelease = {3,2,4,4,5,5,6,6};
  43. /// <summary> 【主线关卡】每日加速消耗(放置宝箱所用)道具id+消耗数量 </summary>
  44. /// <summary> [0,0,2,100,2,150,5,30000] </summary>
  45. public static readonly int[] consume = {0,0,2,100,2,150,5,30000};
  46. /// <summary> 【公会】开始时间-结束时间(公会拜访开启时间) </summary>
  47. /// <summary> [43200,64799,64800,86399] </summary>
  48. public static readonly int[] guildTime = {43200,64799,64800,86399};
  49. /// <summary> 【公会】道具id+道具数量+权重(公会拜访获得奖励) </summary>
  50. /// <summary> [1,100,3000,2,100,3000,3,100,3000] </summary>
  51. public static readonly int[] guildReward = {1,100,3000,2,100,3000,3,100,3000};
  52. /// <summary> 【公会】改名人数+道具id+道具数量(公会成员改名奖励) </summary>
  53. /// <summary> [10,1,1000,20,2,1000,30,2,1500,50,2,2000] </summary>
  54. public static readonly int[] nameReward = {10,1,1000,20,2,1000,30,2,1500,50,2,2000};
  55. /// <summary> 【公会】道具id+数量(会创建价格) </summary>
  56. /// <summary> [2,500] </summary>
  57. public static readonly int[] creationGuild = {2,500};
  58. /// <summary> 【公会】道具id+数量(公会成员改名价格) </summary>
  59. /// <summary> [2,100] </summary>
  60. public static readonly int[] namePrices = {2,100};
  61. /// <summary> 【公会】退公会次数+退出公会冷却时长(公会成员改名价格) </summary>
  62. /// <summary> [1,600,2,1800,3,3600,4,43200] </summary>
  63. public static readonly int[] exitGuild = {1,600,2,1800,3,3600,4,43200};
  64. }
  65. }