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- using FL.Data;
- using XGame.Framework.Network;
- namespace FL.Network
- {
- public class ActCallShengbingPushCtrl : MsgController<ActCallShengbingPush>
- {
- protected override void OnProcess(ActCallShengbingPush message, object context)
- {
- var sb = SummonData.Instance.SbInfo;
- sb.Exp = message.shengbing.exp;
- sb.Level = message.shengbing.level;
- sb.Share = message.shengbing.share;
- sb.Kind11 = message.shengbing.kind11;
- sb.Baodi = message.shengbing.baodi;
- sb.FreeNum = message.shengbing.free;
- }
- }
- }
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