MailData.cs 280 B

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  1. 
  2. using System.Collections.Generic;
  3. using FL.Network;
  4. using XGame.Framework.Data;
  5. namespace FL.Data
  6. {
  7. public class MailData : DataSingleton<MailData>
  8. {
  9. public Dictionary<string, MailInfo> mailInfo = new Dictionary<string, MailInfo>();
  10. }
  11. }