act_shop.cs 1.1 KB

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  1. // <auto-generated>
  2. // Input: act_shop.proto
  3. // DO NOT EDIT!
  4. // </auto-generated>
  5. using XGame.Framework.Network;
  6. namespace FL.Network
  7. {
  8. /// <summary> id=203700 </summary>
  9. public sealed partial class ActShopPush : IMsgPush
  10. {
  11. int IMessage.InstanceID { get; set; }
  12. object IMessage.Context { get; set; }
  13. int IMessage.ProtocolID => 203700;
  14. public void Clear()
  15. {
  16. }
  17. /// <summary> 商品列表 </summary>
  18. public System.Collections.Generic.List<Goods> goods;
  19. /// <summary> 下一次刷新时间 </summary>
  20. public long nextTime;
  21. /// <summary> 下一次刷新时间 </summary>
  22. public long nextWeekTime;
  23. }
  24. /// <summary> id=203701 </summary>
  25. public sealed partial class ActShopGoodsPush : IMsgPush
  26. {
  27. int IMessage.InstanceID { get; set; }
  28. object IMessage.Context { get; set; }
  29. int IMessage.ProtocolID => 203701;
  30. public void Clear()
  31. {
  32. }
  33. public System.Collections.Generic.List<Goods> goods;
  34. }
  35. }