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- namespace XGame.Framework.Time
- {
- /// <summary>
- /// TimeModule的代理
- /// 用于批量管理定时器
- /// </summary>
- public interface ITimeProxy : ITimeModule
- {
- /// <summary>
- /// 取消所有定时器
- /// </summary>
- void CancelAll();
- /// <summary>
- /// 设置所有定时器的timeScale
- /// </summary>
- /// <param name="TimeScale"></param>
- void SetAllTimeScales(float timeScale);
- }
- }
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