IAssetBundleManifest.cs 442 B

123456789101112131415
  1. namespace XGame.Framework.Asset
  2. {
  3. public interface IAssetBundleManifest
  4. {
  5. string[] GetDependenciesByBundleName(string assetBundleName);
  6. /// <summary>
  7. /// 获取bundle的偏移值
  8. /// </summary>
  9. /// <param name="assetBundleName"></param>
  10. /// <returns></returns>
  11. uint GetBundleOffest(string assetBundleName);
  12. string GetBundleNameByAssetName(string assetName);
  13. }
  14. }