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- namespace XGame.Framework.Asset
- {
- /// <summary>
- /// 资源类型
- /// </summary>
- public enum AssetType
- {
- /// <summary>
- /// 未知类型
- /// </summary>
- Unknown = 0,
- /// <summary>
- /// UnityEngine.Object
- /// </summary>
- UniObject = 1,
- Binary,
- /// <summary>
- /// AssetBundle
- /// </summary>
- AssetBundle,
- }
- /// <summary>
- /// 开始处理任务的状态。
- /// </summary>
- public enum AgentStatus
- {
- /// <summary>
- /// 可以立刻处理完成此任务。
- /// </summary>
- Done,
- /// <summary>
- /// 可以继续处理此任务。
- /// </summary>
- CanResume,
- /// <summary>
- /// 不能继续处理此任务,需等待其它任务执行完成。
- /// </summary>
- HasToWait,
- /// <summary>
- /// 不能继续处理此任务,出现未知错误。
- /// </summary>
- UnknownError,
- }
- public enum LoaderType
- {
- AssetDatabase = 0,
- Resources,
- AssetBundle,
- Binary,
- }
- //public enum AddressableAssetType
- //{
- // Default = 0,
- // Resources,
- //}
- }
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