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- using XGame.Framework.Asyncs;
- namespace XGame.Framework.Asset
- {
- /// <summary>
- /// 资源加载异步
- /// 返回给业务层使用
- /// </summary>
- /// <typeparam name="TResult"></typeparam>
- public interface IAssetLoadAsync<TResult> : IAsync, IAsyncResultable<TResult>
- {
- /// <summary>
- /// 资源名
- /// </summary>
- string AddressableName { get; }
- }
- }
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