VfxActionForword.cs 433 B

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  1. using UnityEngine;
  2. using XGame;
  3. using XGame.Framework.Interfaces;
  4. namespace FL.Battle.Vfxs
  5. {
  6. internal class VfxActionForword : IVfxAction
  7. {
  8. public Vector3 forword;
  9. void IReference.Clear()
  10. {
  11. }
  12. void IVfxAction.Start(Transform transform)
  13. {
  14. //Log.Debug($"transform.forward:{transform.forward} {forword}");
  15. transform.forward = forword;
  16. }
  17. }
  18. }