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- /// #pkgName FGUI包名
- /// #panelName UIPanel名字
- /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
- /// 该脚本由模板创建
- /// created by cb 2024
- using FairyGUI;
- using FL.Data;
- using XGame.Framework.UI;
- namespace FL.FGUI
- {
- /// <summary>
- /// UI逻辑处理类
- /// </summary>
- /// <typeparam name=""></typeparam>
- public partial class PartnerSbUpListItemCtrl : UIController<PartnerSbUpListItemVM>
- {
- protected override void OnEnable(object intent)
- {
- AddUIListenres();
- }
- protected override void OnDisable()
- {
- RemoveUIListenres();
- }
- #region UI事件
- private void AddUIListenres()
- {
- }
- private void RemoveUIListenres()
- {
- }
- #endregion
- #region 属性
- private int _slotId;
- private int _sbId;
- #endregion
- public void OnRefresh(int index, PartnerSbUpListItemParam param)
- {
- _slotId = param.PosId;
- var slotData = PartnersData.Instance.CurUsePlan.GetSlot(_slotId);
- _sbId = slotData?.SbId ?? 0;
- VM.IsSelect.selectedIndex = param.PosId == param.CurSelectPos ? 0 : 1;
- VM.SbItem.Ctrl.ShowUI(_sbId);
- }
- }
- }
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