PartnerSbItemCtrl.cs 1.4 KB

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  1. /// #pkgName FGUI包名
  2. /// #panelName UIPanel名字
  3. /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
  4. /// 该脚本由模板创建
  5. /// created by cb 2024
  6. using FairyGUI;
  7. using FL.Data;
  8. using XGame.Framework.UI;
  9. namespace FL.FGUI
  10. {
  11. /// <summary>
  12. /// UI逻辑处理类
  13. /// </summary>
  14. /// <typeparam name=""></typeparam>
  15. public partial class PartnerSbItemCtrl : UIController<PartnerSbItemVM>
  16. {
  17. protected override void OnEnable(object intent)
  18. {
  19. AddUIListenres();
  20. }
  21. protected override void OnDisable()
  22. {
  23. RemoveUIListenres();
  24. }
  25. #region UI事件
  26. private void AddUIListenres()
  27. {
  28. }
  29. private void RemoveUIListenres()
  30. {
  31. }
  32. #endregion
  33. public void ShowUI(int id, int planId = -1, int slotId = -1)
  34. {
  35. VM.PartnerBase.Ctrl.ShowUI(id, true);
  36. if (planId >= 0 && slotId >= 0)
  37. {
  38. var slot = PartnersData.Instance.GetPlanSlot(planId, slotId);
  39. VM.EpiSetBase.Ctrl.SetData(slot?.MwId ?? 0, id, false);
  40. }
  41. else
  42. {
  43. var info = PartnersData.Instance.GetPartnerAttrByTableId(id);
  44. VM.EpiSetBase.Ctrl.SetData(info?.EpigraphId ?? 0, id, false);
  45. }
  46. bool isEmpty = id <= 0;
  47. VM.IsEmpty.selectedIndex = isEmpty ? 1 : 0;
  48. }
  49. }
  50. }