PartnerSbDetailNestedVM.Gen.cs 2.2 KB

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  1. /// #pkgName FGUI包名
  2. /// #panelName UIPanel名字
  3. /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
  4. /// #PropertyDefineArea 属性定义区域
  5. /// #PropertyAssignArea 属性赋值区域
  6. /// #ComponentType 组件类型
  7. /// #PropertyName 属性名字
  8. /// 该脚本由模板创建,不可编辑
  9. /// created by cb 2024
  10. using FairyGUI;
  11. using XGame.Framework.FGUI;
  12. using XGame.Framework.UI;
  13. namespace FL.FGUI
  14. {
  15. /// <summary>
  16. /// 该脚本由模板创建,不可修改,不可编辑
  17. /// </summary>
  18. public partial class PartnerSbDetailNestedVM : FguiViewModel
  19. {
  20. public Controller IsEmpty { get; private set; }
  21. public CommonItemBaseView ItemBase { get; private set; }
  22. public GTextField AtkValLabel { get; private set; }
  23. public GTextField SpeedValLabel { get; private set; }
  24. public GTextField OwnerLabel { get; private set; }
  25. public GTextField DescLabel { get; private set; }
  26. public GTextField NameLabel { get; private set; }
  27. public GList StarList { get; private set; }
  28. public GLoader ElementLoader { get; private set; }
  29. public GLoader TypeLoader { get; private set; }
  30. public GProgressBar SpPbar { get; private set; }
  31. protected override void BindComponents(GComponent panel, IUIViewAdapter adapter)
  32. {
  33. IsEmpty = panel.GetController("IsEmpty");
  34. ItemBase = adapter.CreateNested<CommonItemBaseView>(new FguiNested(panel.GetChild("ItemBase").asCom), true);
  35. AddChild(ItemBase);
  36. AtkValLabel = panel.GetChild("AtkValLabel") as GTextField;
  37. SpeedValLabel = panel.GetChild("SpeedValLabel") as GTextField;
  38. OwnerLabel = panel.GetChild("OwnerLabel") as GTextField;
  39. DescLabel = panel.GetChild("DescLabel") as GTextField;
  40. NameLabel = panel.GetChild("NameLabel") as GTextField;
  41. StarList = panel.GetChild("StarList") as GList;
  42. StarList.Init(typeof(PartnerSbStarListItemView), adapter.CreateListItem);
  43. ElementLoader = panel.GetChild("ElementLoader") as GLoader;
  44. TypeLoader = panel.GetChild("TypeLoader") as GLoader;
  45. SpPbar = panel.GetChild("SpPbar") as GProgressBar;
  46. }
  47. }
  48. }