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- /// #pkgName FGUI包名
- /// #panelName UIPanel名字
- /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
- /// 该脚本由模板创建
- /// created by cb 2024
- using FairyGUI;
- using FL.Data;
- using XGame.Database;
- using XGame.Framework.UI;
- namespace FL.FGUI
- {
- /// <summary>
- /// UI逻辑处理类
- /// </summary>
- /// <typeparam name=""></typeparam>
- public partial class CommonComCostNestedCtrl : UIController<CommonComCostNestedVM>
- {
- protected override void OnEnable(object intent)
- {
- AddUIListenres();
- }
- protected override void OnDisable()
- {
- RemoveUIListenres();
- }
- #region UI事件
- private void AddUIListenres()
- {
- }
- private void RemoveUIListenres()
- {
- }
- #endregion
- public void ShowUI(int itemId, long count)
- {
- var itemInfo = ItemTableRepo.Get(itemId);
- if (itemInfo != null) VM.CostIcon.icon = itemInfo?.Icon;
- VM.CostLabel.text = count.ToString();
- }
- public void ShowCostUI(int costId, long costVal, long count = 0)
- {
- var costItemInfo = ItemTableRepo.Get(costId);
- if (costItemInfo != null) VM.CostIcon.icon = costItemInfo?.Icon;
- if (count == 0) count = ItemData.Instance.GetItemNum(costId);
- var countStr = count < costVal ? $"[color=#f74b4b]{count}[/color]" : $"[color=#1ef369]{count}[/color]";
- VM.CostLabel.text = $"{countStr}/{costVal}";
- }
- }
- }
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