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- using TMPro;
- using UnityEngine;
- using UnityEngine.UI;
- namespace FL.Map.UI
- {
- /// <summary>
- /// TODO 临时代码
- /// </summary>
- public class BattleInfoBuffListItem : MonoBehaviour
- {
- /// <summary>
- /// 动态加载,sprite放空
- /// </summary>
- public Image buffIcon;
- public TextMeshProUGUI buffNumTxt;
- }
- }
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