IPackageHandle.cs 248 B

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  1. using XGame.Framework.Asyncs;
  2. using XGame.Framework.UI;
  3. namespace XGame.Framework.FGUI
  4. {
  5. internal interface IPackageHandle
  6. {
  7. IAsync LoadPackageAsync(UIKey uikey);
  8. IGObjectLoadAsync LoadGobjectAsync(UIKey uikey);
  9. }
  10. }