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- /// #pkgName FGUI包名
- /// #panelName UIPanel名字
- /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
- /// #PropertyDefineArea 属性定义区域
- /// #PropertyAssignArea 属性赋值区域
- /// #ComponentType 组件类型
- /// #PropertyName 属性名字
- /// 该脚本由模板创建,不可编辑
- /// created by cb 2024
- using FairyGUI;
- using XGame.Framework.FGUI;
- using XGame.Framework.UI;
- namespace FL.FGUI
- {
- /// <summary>
- /// 该脚本由模板创建,不可修改,不可编辑
- /// </summary>
- public partial class PartnerSbStrengthPanelVM : FguiViewModel
- {
- public GLoader3D Spine { get; private set; }
- public GTextField NameLabel { get; private set; }
- public GTextField LvLabel { get; private set; }
- public PartnerSbDetailNoIconNestedView DetailNested { get; private set; }
- public PartnerSbStarUpBtnView StarUpBtn { get; private set; }
- public PartnerSbLevelUpBtnView LevelUpBtn { get; private set; }
- public GButton UpBtn { get; private set; }
- public GButton LeftBtn { get; private set; }
- public GButton RightBtn { get; private set; }
- public GButton MwSet { get; private set; }
- protected override void BindComponents(GComponent panel, IUIViewAdapter adapter)
- {
- Spine = panel.GetChild("Spine") as GLoader3D;
- NameLabel = panel.GetChild("NameLabel") as GTextField;
- LvLabel = panel.GetChild("LvLabel") as GTextField;
- DetailNested = adapter.CreateNested<PartnerSbDetailNoIconNestedView>(new FguiNested(panel.GetChild("DetailNested").asCom), true);
- AddChild(DetailNested);
- StarUpBtn = adapter.CreateNested<PartnerSbStarUpBtnView>(new FguiNested(panel.GetChild("StarUpBtn").asCom), true);
- AddChild(StarUpBtn);
- LevelUpBtn = adapter.CreateNested<PartnerSbLevelUpBtnView>(new FguiNested(panel.GetChild("LevelUpBtn").asCom), true);
- AddChild(LevelUpBtn);
- UpBtn = panel.GetChild("UpBtn") as GButton;
- LeftBtn = panel.GetChild("LeftBtn") as GButton;
- RightBtn = panel.GetChild("RightBtn") as GButton;
- MwSet = panel.GetChild("MwSet") as GButton;
- }
- }
- }
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