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-
- using System;
- using System.Collections.Generic;
- using FL.Network;
- using UnityEngine;
- using XGame;
- using XGame.Database;
- using XGame.Framework.Data;
- namespace FL.Data
- {
- public class MailData : DataSingleton<MailData>
- {
-
- public Dictionary<string, MailInfo> mailInfo = new Dictionary<string, MailInfo>();
-
- }
- }
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