IEntityViewLoadAsync.cs 280 B

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  1. using XGame.Framework.Asyncs;
  2. namespace XGame.Framework.Map
  3. {
  4. public interface IEntityViewLoadAsync<TEntityView> : IAsync where TEntityView : class, IEntityView, new()
  5. {
  6. public string AddressableName { get; }
  7. public TEntityView Result { get; }
  8. }
  9. }