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- namespace XGame.Editor.Asset
- {
- public enum SpritePackerMode
- {
- /// <summary>
- /// 关闭
- /// </summary>
- Disabled = 0,
- /// <summary>
- /// 旧版,使用ETC1/PVRTC
- /// </summary>
- Legacy,
- /// <summary>
- /// 新版,使用ETC2/ASTC
- /// </summary>
- Atlas,
- }
- }
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