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- "use strict";
- Object.defineProperty(exports, "__esModule", { value: true });
- const App = CS.FairyEditor.App;
- const cfgPath = `${App.pluginManager.basePath}/xgame-ext/Config.json`;
- class Config {
- /**psd2fgui的插件路径,该插件依赖的npm库比较大,单独保存*/
- psd2fguiPluginsPath;
- /**依赖信息清单路径*/
- dependencyManifestPath;
- wirte() {
- let config = JSON.stringify(this);
- CS.System.IO.File.WriteAllText(cfgPath, config);
- }
- static load() {
- if (CS.System.IO.File.Exists(cfgPath) == false) {
- return null;
- }
- let text = CS.System.IO.File.ReadAllText(cfgPath);
- return JSON.parse(text);
- }
- }
- exports.default = Config;
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