- using System.IO;
- namespace XGame.Framework.Network.Protobuf
- {
- /// <summary>
- /// Indicates that a CodedOutputStream wrapping a flat byte array
- /// ran out of space.
- /// </summary>
- public sealed class OutOfSpaceException : IOException
- {
- public OutOfSpaceException()
- : base("CodedOutputStream was writing to a flat byte array and ran out of space.")
- {
- }
- }
- }
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