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- #region Copyright notice and license
- // Protocol Buffers - Google's data interchange format
- // Copyright 2015 Google Inc. All rights reserved.
- // https://developers.google.com/protocol-buffers/
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- //
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Google Inc. nor the names of its
- // contributors may be used to endorse or promote products derived from
- // this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- #endregion
- using System;
- using System.Collections.Generic;
- namespace XGame.Framework.Network.Protobuf
- {
- /// <summary>
- /// Factory methods for <see cref="FieldCodec{T}"/>.
- /// </summary>
- public static class FieldCodec
- {
- // TODO: Avoid the "dual hit" of lambda expressions: create open delegates instead. (At least test...)
- /// <summary>
- /// Retrieves a codec suitable for a string field with the given tag.
- /// </summary>
- /// <param name="tag">The tag.</param>
- /// <returns>A codec for the given tag.</returns>
- public static FieldCodec<string> ForString(uint tag)
- {
- return new FieldCodec<string>(input => input.ReadString(), (output, value) => output.WriteString(value), CodedOutputStream.ComputeStringSize, tag);
- }
- /// <summary>
- /// Retrieves a codec suitable for a bytes field with the given tag.
- /// </summary>
- /// <param name="tag">The tag.</param>
- /// <returns>A codec for the given tag.</returns>
- public static FieldCodec<ByteString> ForBytes(uint tag)
- {
- return new FieldCodec<ByteString>(input => input.ReadBytes(), (output, value) => output.WriteBytes(value), CodedOutputStream.ComputeBytesSize, tag);
- }
- /// <summary>
- /// Retrieves a codec suitable for a bool field with the given tag.
- /// </summary>
- /// <param name="tag">The tag.</param>
- /// <returns>A codec for the given tag.</returns>
- public static FieldCodec<bool> ForBool(uint tag)
- {
- return new FieldCodec<bool>(input => input.ReadBool(), (output, value) => output.WriteBool(value), CodedOutputStream.ComputeBoolSize, tag);
- }
- /// <summary>
- /// Retrieves a codec suitable for an int32 field with the given tag.
- /// </summary>
- /// <param name="tag">The tag.</param>
- /// <returns>A codec for the given tag.</returns>
- public static FieldCodec<int> ForInt32(uint tag)
- {
- return new FieldCodec<int>(input => input.ReadInt32(), (output, value) => output.WriteInt32(value), CodedOutputStream.ComputeInt32Size, tag);
- }
- /// <summary>
- /// Retrieves a codec suitable for an sint32 field with the given tag.
- /// </summary>
- /// <param name="tag">The tag.</param>
- /// <returns>A codec for the given tag.</returns>
- public static FieldCodec<int> ForSInt32(uint tag)
- {
- return new FieldCodec<int>(input => input.ReadSInt32(), (output, value) => output.WriteSInt32(value), CodedOutputStream.ComputeSInt32Size, tag);
- }
- /// <summary>
- /// Retrieves a codec suitable for a fixed32 field with the given tag.
- /// </summary>
- /// <param name="tag">The tag.</param>
- /// <returns>A codec for the given tag.</returns>
- public static FieldCodec<uint> ForFixed32(uint tag)
- {
- return new FieldCodec<uint>(input => input.ReadFixed32(), (output, value) => output.WriteFixed32(value), 4, tag);
- }
- /// <summary>
- /// Retrieves a codec suitable for an sfixed32 field with the given tag.
- /// </summary>
- /// <param name="tag">The tag.</param>
- /// <returns>A codec for the given tag.</returns>
- public static FieldCodec<int> ForSFixed32(uint tag)
- {
- return new FieldCodec<int>(input => input.ReadSFixed32(), (output, value) => output.WriteSFixed32(value), 4, tag);
- }
- /// <summary>
- /// Retrieves a codec suitable for a uint32 field with the given tag.
- /// </summary>
- /// <param name="tag">The tag.</param>
- /// <returns>A codec for the given tag.</returns>
- public static FieldCodec<uint> ForUInt32(uint tag)
- {
- return new FieldCodec<uint>(input => input.ReadUInt32(), (output, value) => output.WriteUInt32(value), CodedOutputStream.ComputeUInt32Size, tag);
- }
- /// <summary>
- /// Retrieves a codec suitable for an int64 field with the given tag.
- /// </summary>
- /// <param name="tag">The tag.</param>
- /// <returns>A codec for the given tag.</returns>
- public static FieldCodec<long> ForInt64(uint tag)
- {
- return new FieldCodec<long>(input => input.ReadInt64(), (output, value) => output.WriteInt64(value), CodedOutputStream.ComputeInt64Size, tag);
- }
- /// <summary>
- /// Retrieves a codec suitable for an sint64 field with the given tag.
- /// </summary>
- /// <param name="tag">The tag.</param>
- /// <returns>A codec for the given tag.</returns>
- public static FieldCodec<long> ForSInt64(uint tag)
- {
- return new FieldCodec<long>(input => input.ReadSInt64(), (output, value) => output.WriteSInt64(value), CodedOutputStream.ComputeSInt64Size, tag);
- }
- /// <summary>
- /// Retrieves a codec suitable for a fixed64 field with the given tag.
- /// </summary>
- /// <param name="tag">The tag.</param>
- /// <returns>A codec for the given tag.</returns>
- public static FieldCodec<ulong> ForFixed64(uint tag)
- {
- return new FieldCodec<ulong>(input => input.ReadFixed64(), (output, value) => output.WriteFixed64(value), 8, tag);
- }
- /// <summary>
- /// Retrieves a codec suitable for an sfixed64 field with the given tag.
- /// </summary>
- /// <param name="tag">The tag.</param>
- /// <returns>A codec for the given tag.</returns>
- public static FieldCodec<long> ForSFixed64(uint tag)
- {
- return new FieldCodec<long>(input => input.ReadSFixed64(), (output, value) => output.WriteSFixed64(value), 8, tag);
- }
- /// <summary>
- /// Retrieves a codec suitable for a uint64 field with the given tag.
- /// </summary>
- /// <param name="tag">The tag.</param>
- /// <returns>A codec for the given tag.</returns>
- public static FieldCodec<ulong> ForUInt64(uint tag)
- {
- return new FieldCodec<ulong>(input => input.ReadUInt64(), (output, value) => output.WriteUInt64(value), CodedOutputStream.ComputeUInt64Size, tag);
- }
- /// <summary>
- /// Retrieves a codec suitable for a float field with the given tag.
- /// </summary>
- /// <param name="tag">The tag.</param>
- /// <returns>A codec for the given tag.</returns>
- public static FieldCodec<float> ForFloat(uint tag)
- {
- return new FieldCodec<float>(input => input.ReadFloat(), (output, value) => output.WriteFloat(value), CodedOutputStream.ComputeFloatSize, tag);
- }
- /// <summary>
- /// Retrieves a codec suitable for a double field with the given tag.
- /// </summary>
- /// <param name="tag">The tag.</param>
- /// <returns>A codec for the given tag.</returns>
- public static FieldCodec<double> ForDouble(uint tag)
- {
- return new FieldCodec<double>(input => input.ReadDouble(), (output, value) => output.WriteDouble(value), CodedOutputStream.ComputeDoubleSize, tag);
- }
- // Enums are tricky. We can probably use expression trees to build these delegates automatically,
- // but it's easy to generate the code for it.
- /// <summary>
- /// Retrieves a codec suitable for an enum field with the given tag.
- /// </summary>
- /// <param name="tag">The tag.</param>
- /// <param name="toInt32">A conversion function from <see cref="Int32"/> to the enum type.</param>
- /// <param name="fromInt32">A conversion function from the enum type to <see cref="Int32"/>.</param>
- /// <returns>A codec for the given tag.</returns>
- public static FieldCodec<T> ForEnum<T>(uint tag, Func<T, int> toInt32, Func<int, T> fromInt32)
- {
- return new FieldCodec<T>(input => fromInt32(
- input.ReadEnum()),
- (output, value) => output.WriteEnum(toInt32(value)),
- value => CodedOutputStream.ComputeEnumSize(toInt32(value)), tag);
- }
- ///// <summary>
- ///// Retrieves a codec suitable for a message field with the given tag.
- ///// </summary>
- ///// <param name="tag">The tag.</param>
- ///// <param name="parser">A parser to use for the message type.</param>
- ///// <returns>A codec for the given tag.</returns>
- //public static FieldCodec<T> ForMessage<T>(uint tag, MessageParser<T> parser) where T : IMessage<T>
- //{
- // return new FieldCodec<T>(input => { T message = parser.CreateTemplate(); input.ReadMessage(message); return message; },
- // (output, value) => output.WriteMessage(value), message => CodedOutputStream.ComputeMessageSize(message), tag);
- //}
- public static FieldCodec<T> ForMessage<T>(uint tag, MessageParser parser) where T : IMsgParser
- {
- return new FieldCodec<T>(
- input =>
- {
- T message = (T)parser.CreateTemplate();
- input.ReadMessage(message);
- return message;
- },
- (output, value) => output.WriteMessage(value), message => CodedOutputStream.ComputeMessageSize(message), tag);
- }
- ///// <summary>
- ///// Creates a codec for a wrapper type of a class - which must be string or ByteString.
- ///// </summary>
- //public static FieldCodec<T> ForClassWrapper<T>(uint tag) where T : class
- //{
- // var nestedCodec = WrapperCodecs.GetCodec<T>();
- // return new FieldCodec<T>(
- // input => WrapperCodecs.Read<T>(input, nestedCodec),
- // (output, value) => WrapperCodecs.Write<T>(output, value, nestedCodec),
- // value => WrapperCodecs.CalculateSize<T>(value, nestedCodec),
- // tag,
- // null); // Default value for the wrapper
- //}
- ///// <summary>
- ///// Creates a codec for a wrapper type of a struct - which must be Int32, Int64, UInt32, UInt64,
- ///// Bool, Single or Double.
- ///// </summary>
- //public static FieldCodec<T?> ForStructWrapper<T>(uint tag) where T : struct
- //{
- // var nestedCodec = WrapperCodecs.GetCodec<T>();
- // return new FieldCodec<T?>(
- // input => WrapperCodecs.Read<T>(input, nestedCodec),
- // (output, value) => WrapperCodecs.Write<T>(output, value.Value, nestedCodec),
- // value => value == null ? 0 : WrapperCodecs.CalculateSize<T>(value.Value, nestedCodec),
- // tag,
- // null); // Default value for the wrapper
- //}
- /// <summary>
- /// Helper code to create codecs for wrapper types.
- /// </summary>
- /// <remarks>
- /// Somewhat ugly with all the static methods, but the conversions involved to/from nullable types make it
- /// slightly tricky to improve. So long as we keep the public API (ForClassWrapper, ForStructWrapper) in place,
- /// we can refactor later if we come up with something cleaner.
- /// </remarks>
- private static class WrapperCodecs
- {
- //private static readonly Dictionary<System.Type, object> Codecs = new Dictionary<System.Type, object>
- //{
- // { typeof(bool), ForBool(WireFormat.MakeTag(WrappersReflection.WrapperValueFieldNumber, WireFormat.WireType.Varint)) },
- // { typeof(int), ForInt32(WireFormat.MakeTag(WrappersReflection.WrapperValueFieldNumber, WireFormat.WireType.Varint)) },
- // { typeof(long), ForInt64(WireFormat.MakeTag(WrappersReflection.WrapperValueFieldNumber, WireFormat.WireType.Varint)) },
- // { typeof(uint), ForUInt32(WireFormat.MakeTag(WrappersReflection.WrapperValueFieldNumber, WireFormat.WireType.Varint)) },
- // { typeof(ulong), ForUInt64(WireFormat.MakeTag(WrappersReflection.WrapperValueFieldNumber, WireFormat.WireType.Varint)) },
- // { typeof(float), ForFloat(WireFormat.MakeTag(WrappersReflection.WrapperValueFieldNumber, WireFormat.WireType.Fixed32)) },
- // { typeof(double), ForDouble(WireFormat.MakeTag(WrappersReflection.WrapperValueFieldNumber, WireFormat.WireType.Fixed64)) },
- // { typeof(string), ForString(WireFormat.MakeTag(WrappersReflection.WrapperValueFieldNumber, WireFormat.WireType.LengthDelimited)) },
- // { typeof(ByteString), ForBytes(WireFormat.MakeTag(WrappersReflection.WrapperValueFieldNumber, WireFormat.WireType.LengthDelimited)) }
- //};
- ///// <summary>
- ///// Returns a field codec which effectively wraps a value of type T in a message.
- /////
- ///// </summary>
- //internal static FieldCodec<T> GetCodec<T>()
- //{
- // object value;
- // if (!Codecs.TryGetValue(typeof(T), out value))
- // {
- // throw new InvalidOperationException("Invalid type argument requested for wrapper codec: " + typeof(T));
- // }
- // return (FieldCodec<T>)value;
- //}
- internal static T Read<T>(CodedInputStream input, FieldCodec<T> codec)
- {
- int length = input.ReadLength();
- int oldLimit = input.PushLimit(length);
- uint tag;
- T value = codec.DefaultValue;
- while ((tag = input.ReadTag()) != 0)
- {
- if (tag == codec.Tag)
- {
- value = codec.Read(input);
- }
- else
- {
- input.SkipLastField();
- }
- }
- input.CheckReadEndOfStreamTag();
- input.PopLimit(oldLimit);
- return value;
- }
- internal static void Write<T>(CodedOutputStream output, T value, FieldCodec<T> codec)
- {
- output.WriteLength(codec.CalculateSizeWithTag(value));
- codec.WriteTagAndValue(output, value);
- }
- internal static int CalculateSize<T>(T value, FieldCodec<T> codec)
- {
- int fieldLength = codec.CalculateSizeWithTag(value);
- return CodedOutputStream.ComputeLengthSize(fieldLength) + fieldLength;
- }
- }
- }
- /// <summary>
- /// <para>
- /// An encode/decode pair for a single field. This effectively encapsulates
- /// all the information needed to read or write the field value from/to a coded
- /// stream.
- /// </para>
- /// <para>
- /// This class is public and has to be as it is used by generated code, but its public
- /// API is very limited - just what the generated code needs to call directly.
- /// </para>
- /// </summary>
- /// <remarks>
- /// This never writes default values to the stream, and does not address "packedness"
- /// in repeated fields itself, other than to know whether or not the field *should* be packed.
- /// </remarks>
- public sealed class FieldCodec<T>
- {
- private static readonly EqualityComparer<T> EqualityComparer = ProtobufEqualityComparers.GetEqualityComparer<T>();
- private static readonly T DefaultDefault;
- // Only non-nullable value types support packing. This is the simplest way of detecting that.
- private static readonly bool TypeSupportsPacking = default(T) != null;
- static FieldCodec()
- {
- if (typeof(T) == typeof(string))
- {
- DefaultDefault = (T)(object)"";
- }
- else if (typeof(T) == typeof(ByteString))
- {
- DefaultDefault = (T)(object)ByteString.Empty;
- }
- // Otherwise it's the default value of the CLR type
- }
- internal static bool IsPackedRepeatedField(uint tag) =>
- TypeSupportsPacking && WireFormat.GetTagWireType(tag) == WireFormat.WireType.LengthDelimited;
- internal bool PackedRepeatedField { get; }
- /// <summary>
- /// Returns a delegate to write a value (unconditionally) to a coded output stream.
- /// </summary>
- internal Action<CodedOutputStream, T> ValueWriter { get; }
- /// <summary>
- /// Returns the size calculator for just a value.
- /// </summary>
- internal Func<T, int> ValueSizeCalculator { get; }
- /// <summary>
- /// Returns a delegate to read a value from a coded input stream. It is assumed that
- /// the stream is already positioned on the appropriate tag.
- /// </summary>
- internal Func<CodedInputStream, T> ValueReader { get; }
- /// <summary>
- /// Returns the fixed size for an entry, or 0 if sizes vary.
- /// </summary>
- internal int FixedSize { get; }
- /// <summary>
- /// Gets the tag of the codec.
- /// </summary>
- /// <value>
- /// The tag of the codec.
- /// </value>
- internal uint Tag { get; }
- /// <summary>
- /// Default value for this codec. Usually the same for every instance of the same type, but
- /// for string/ByteString wrapper fields the codec's default value is null, whereas for
- /// other string/ByteString fields it's "" or ByteString.Empty.
- /// </summary>
- /// <value>
- /// The default value of the codec's type.
- /// </value>
- internal T DefaultValue { get; }
- private readonly int tagSize;
- internal FieldCodec(
- Func<CodedInputStream, T> reader,
- Action<CodedOutputStream, T> writer,
- int fixedSize,
- uint tag) : this(reader, writer, _ => fixedSize, tag)
- {
- FixedSize = fixedSize;
- }
- internal FieldCodec(
- Func<CodedInputStream, T> reader,
- Action<CodedOutputStream, T> writer,
- Func<T, int> sizeCalculator,
- uint tag) : this(reader, writer, sizeCalculator, tag, DefaultDefault)
- {
- }
- internal FieldCodec(
- Func<CodedInputStream, T> reader,
- Action<CodedOutputStream, T> writer,
- Func<T, int> sizeCalculator,
- uint tag,
- T defaultValue)
- {
- ValueReader = reader;
- ValueWriter = writer;
- ValueSizeCalculator = sizeCalculator;
- FixedSize = 0;
- Tag = tag;
- DefaultValue = defaultValue;
- tagSize = CodedOutputStream.ComputeRawVarint32Size(tag);
- // Detect packed-ness once, so we can check for it within RepeatedField<T>.
- PackedRepeatedField = IsPackedRepeatedField(tag);
- }
- /// <summary>
- /// Write a tag and the given value, *if* the value is not the default.
- /// </summary>
- public void WriteTagAndValue(CodedOutputStream output, T value)
- {
- if (!IsDefault(value))
- {
- output.WriteTag(Tag);
- ValueWriter(output, value);
- }
- }
- /// <summary>
- /// Reads a value of the codec type from the given <see cref="CodedInputStream"/>.
- /// </summary>
- /// <param name="input">The input stream to read from.</param>
- /// <returns>The value read from the stream.</returns>
- public T Read(CodedInputStream input) => ValueReader(input);
- /// <summary>
- /// Calculates the size required to write the given value, with a tag,
- /// if the value is not the default.
- /// </summary>
- public int CalculateSizeWithTag(T value) => IsDefault(value) ? 0 : ValueSizeCalculator(value) + tagSize;
- private static Type[] argTypes = new Type[] { typeof(T), typeof(T) };
- private static object[] parameters = new object[2];
- private bool IsDefault(object value)
- {
- var method = ProtobufEqualityComparers.GetMethod("Equals", EqualityComparer.GetType(), argTypes);
- parameters[0] = value;
- parameters[1] = DefaultDefault;
- return (bool)method.Invoke(EqualityComparer, parameters);
- }
- }
- }
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