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- #region Copyright notice and license
- // Protocol Buffers - Google's data interchange format
- // Copyright 2008 Google Inc. All rights reserved.
- // https://developers.google.com/protocol-buffers/
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- //
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Google Inc. nor the names of its
- // contributors may be used to endorse or promote products derived from
- // this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- #endregion
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.IO;
- using System.Text;
- using System.Threading;
- using System.Threading.Tasks;
- namespace XGame.Framework.Network.Protobuf
- {
- /// <summary>
- /// Immutable array of bytes.
- /// </summary>
- public sealed class ByteString /*: IEnumerable<byte>, IEquatable<ByteString>*/
- {
- private static readonly ByteString empty = new ByteString(new byte[0]);
- private readonly byte[] bytes;
- /// <summary>
- /// Unsafe operations that can cause IO Failure and/or other catestrophic side-effects.
- /// </summary>
- internal static class Unsafe
- {
- /// <summary>
- /// Constructs a new ByteString from the given byte array. The array is
- /// *not* copied, and must not be modified after this constructor is called.
- /// </summary>
- internal static ByteString FromBytes(byte[] bytes)
- {
- return new ByteString(bytes);
- }
- /// <summary>
- /// Provides direct, unrestricted access to the bytes contained in this instance.
- /// You must not modify or resize the byte array returned by this method.
- /// </summary>
- internal static byte[] GetBuffer(ByteString bytes)
- {
- return bytes.bytes;
- }
- }
- /// <summary>
- /// Internal use only. Ensure that the provided array is not mutated and belongs to this instance.
- /// </summary>
- internal static ByteString AttachBytes(byte[] bytes)
- {
- return new ByteString(bytes);
- }
- /// <summary>
- /// Constructs a new ByteString from the given byte array. The array is
- /// *not* copied, and must not be modified after this constructor is called.
- /// </summary>
- private ByteString(byte[] bytes)
- {
- this.bytes = bytes;
- }
- /// <summary>
- /// Returns an empty ByteString.
- /// </summary>
- public static ByteString Empty
- {
- get { return empty; }
- }
- /// <summary>
- /// Returns the length of this ByteString in bytes.
- /// </summary>
- public int Length
- {
- get { return bytes.Length; }
- }
- /// <summary>
- /// Returns <c>true</c> if this byte string is empty, <c>false</c> otherwise.
- /// </summary>
- public bool IsEmpty
- {
- get { return Length == 0; }
- }
- /// <summary>
- /// Converts this <see cref="ByteString"/> into a byte array.
- /// </summary>
- /// <remarks>The data is copied - changes to the returned array will not be reflected in this <c>ByteString</c>.</remarks>
- /// <returns>A byte array with the same data as this <c>ByteString</c>.</returns>
- public byte[] ToByteArray()
- {
- return (byte[])bytes.Clone();
- }
- /// <summary>
- /// Converts this <see cref="ByteString"/> into a standard base64 representation.
- /// </summary>
- /// <returns>A base64 representation of this <c>ByteString</c>.</returns>
- public string ToBase64()
- {
- return Convert.ToBase64String(bytes);
- }
- /// <summary>
- /// Constructs a <see cref="ByteString" /> from the Base64 Encoded String.
- /// </summary>
- public static ByteString FromBase64(string bytes)
- {
- // By handling the empty string explicitly, we not only optimize but we fix a
- // problem on CF 2.0. See issue 61 for details.
- return bytes == "" ? Empty : new ByteString(Convert.FromBase64String(bytes));
- }
- /// <summary>
- /// Constructs a <see cref="ByteString"/> from data in the given stream, synchronously.
- /// </summary>
- /// <remarks>If successful, <paramref name="stream"/> will be read completely, from the position
- /// at the start of the call.</remarks>
- /// <param name="stream">The stream to copy into a ByteString.</param>
- /// <returns>A ByteString with content read from the given stream.</returns>
- public static ByteString FromStream(Stream stream)
- {
- ProtoPreconditions.CheckNotNull(stream, nameof(stream));
- int capacity = stream.CanSeek ? checked((int)(stream.Length - stream.Position)) : 0;
- var memoryStream = new MemoryStream(capacity);
- stream.CopyTo(memoryStream);
- #if NETSTANDARD1_0
- byte[] bytes = memoryStream.ToArray();
- #else
- // Avoid an extra copy if we can.
- byte[] bytes = memoryStream.Length == memoryStream.Capacity ? memoryStream.GetBuffer() : memoryStream.ToArray();
- #endif
- return AttachBytes(bytes);
- }
- #if !NET35
- /// <summary>
- /// Constructs a <see cref="ByteString"/> from data in the given stream, asynchronously.
- /// </summary>
- /// <remarks>If successful, <paramref name="stream"/> will be read completely, from the position
- /// at the start of the call.</remarks>
- /// <param name="stream">The stream to copy into a ByteString.</param>
- /// <param name="cancellationToken">The cancellation token to use when reading from the stream, if any.</param>
- /// <returns>A ByteString with content read from the given stream.</returns>
- public async static Task<ByteString> FromStreamAsync(Stream stream, CancellationToken cancellationToken = default(CancellationToken))
- {
- ProtoPreconditions.CheckNotNull(stream, nameof(stream));
- int capacity = stream.CanSeek ? checked((int)(stream.Length - stream.Position)) : 0;
- var memoryStream = new MemoryStream(capacity);
- // We have to specify the buffer size here, as there's no overload accepting the cancellation token
- // alone. But it's documented to use 81920 by default if not specified.
- await stream.CopyToAsync(memoryStream, 81920, cancellationToken);
- #if NETSTANDARD1_0
- byte[] bytes = memoryStream.ToArray();
- #else
- // Avoid an extra copy if we can.
- byte[] bytes = memoryStream.Length == memoryStream.Capacity ? memoryStream.GetBuffer() : memoryStream.ToArray();
- #endif
- return AttachBytes(bytes);
- }
- #endif
- /// <summary>
- /// Constructs a <see cref="ByteString" /> from the given array. The contents
- /// are copied, so further modifications to the array will not
- /// be reflected in the returned ByteString.
- /// This method can also be invoked in <c>ByteString.CopyFrom(0xaa, 0xbb, ...)</c> form
- /// which is primarily useful for testing.
- /// </summary>
- public static ByteString CopyFrom(params byte[] bytes)
- {
- return new ByteString((byte[])bytes.Clone());
- }
- /// <summary>
- /// Constructs a <see cref="ByteString" /> from a portion of a byte array.
- /// </summary>
- public static ByteString CopyFrom(byte[] bytes, int offset, int count)
- {
- byte[] portion = new byte[count];
- ByteArray.Copy(bytes, offset, portion, 0, count);
- return new ByteString(portion);
- }
- /// <summary>
- /// Creates a new <see cref="ByteString" /> by encoding the specified text with
- /// the given encoding.
- /// </summary>
- public static ByteString CopyFrom(string text, Encoding encoding)
- {
- return new ByteString(encoding.GetBytes(text));
- }
- /// <summary>
- /// Creates a new <see cref="ByteString" /> by encoding the specified text in UTF-8.
- /// </summary>
- public static ByteString CopyFromUtf8(string text)
- {
- return CopyFrom(text, Encoding.UTF8);
- }
- /// <summary>
- /// Retuns the byte at the given index.
- /// </summary>
- public byte this[int index]
- {
- get { return bytes[index]; }
- }
- /// <summary>
- /// Converts this <see cref="ByteString"/> into a string by applying the given encoding.
- /// </summary>
- /// <remarks>
- /// This method should only be used to convert binary data which was the result of encoding
- /// text with the given encoding.
- /// </remarks>
- /// <param name="encoding">The encoding to use to decode the binary data into text.</param>
- /// <returns>The result of decoding the binary data with the given decoding.</returns>
- public string ToString(Encoding encoding)
- {
- return encoding.GetString(bytes, 0, bytes.Length);
- }
- /// <summary>
- /// Converts this <see cref="ByteString"/> into a string by applying the UTF-8 encoding.
- /// </summary>
- /// <remarks>
- /// This method should only be used to convert binary data which was the result of encoding
- /// text with UTF-8.
- /// </remarks>
- /// <returns>The result of decoding the binary data with the given decoding.</returns>
- public string ToStringUtf8()
- {
- return ToString(Encoding.UTF8);
- }
- /// <summary>
- /// Returns an iterator over the bytes in this <see cref="ByteString"/>.
- /// </summary>
- /// <returns>An iterator over the bytes in this object.</returns>
- public IEnumerator<byte> GetEnumerator()
- {
- return ((IEnumerable<byte>)bytes).GetEnumerator();
- }
- /// <summary>
- /// Returns an iterator over the bytes in this <see cref="ByteString"/>.
- /// </summary>
- /// <returns>An iterator over the bytes in this object.</returns>
- //IEnumerator IEnumerable.GetEnumerator()
- //{
- // return GetEnumerator();
- //}
- /// <summary>
- /// Creates a CodedInputStream from this ByteString's data.
- /// </summary>
- public CodedInputStream CreateCodedInput()
- {
- // We trust CodedInputStream not to reveal the provided byte array or modify it
- return new CodedInputStream(bytes);
- }
- /// <summary>
- /// Compares two byte strings for equality.
- /// </summary>
- /// <param name="lhs">The first byte string to compare.</param>
- /// <param name="rhs">The second byte string to compare.</param>
- /// <returns><c>true</c> if the byte strings are equal; false otherwise.</returns>
- public static bool operator ==(ByteString lhs, ByteString rhs)
- {
- if (ReferenceEquals(lhs, rhs))
- {
- return true;
- }
- if (ReferenceEquals(lhs, null) || ReferenceEquals(rhs, null))
- {
- return false;
- }
- if (lhs.bytes.Length != rhs.bytes.Length)
- {
- return false;
- }
- for (int i = 0; i < lhs.Length; i++)
- {
- if (rhs.bytes[i] != lhs.bytes[i])
- {
- return false;
- }
- }
- return true;
- }
- /// <summary>
- /// Compares two byte strings for inequality.
- /// </summary>
- /// <param name="lhs">The first byte string to compare.</param>
- /// <param name="rhs">The second byte string to compare.</param>
- /// <returns><c>false</c> if the byte strings are equal; true otherwise.</returns>
- public static bool operator !=(ByteString lhs, ByteString rhs)
- {
- return !(lhs == rhs);
- }
- /// <summary>
- /// Compares this byte string with another object.
- /// </summary>
- /// <param name="obj">The object to compare this with.</param>
- /// <returns><c>true</c> if <paramref name="obj"/> refers to an equal <see cref="ByteString"/>; <c>false</c> otherwise.</returns>
- public override bool Equals(object obj)
- {
- return this == (obj as ByteString);
- }
- /// <summary>
- /// Returns a hash code for this object. Two equal byte strings
- /// will return the same hash code.
- /// </summary>
- /// <returns>A hash code for this object.</returns>
- public override int GetHashCode()
- {
- int ret = 23;
- foreach (byte b in bytes)
- {
- ret = (ret * 31) + b;
- }
- return ret;
- }
- /// <summary>
- /// Compares this byte string with another.
- /// </summary>
- /// <param name="other">The <see cref="ByteString"/> to compare this with.</param>
- /// <returns><c>true</c> if <paramref name="other"/> refers to an equal byte string; <c>false</c> otherwise.</returns>
- public bool Equals(ByteString other)
- {
- return this == other;
- }
- /// <summary>
- /// Used internally by CodedOutputStream to avoid creating a copy for the write
- /// </summary>
- internal void WriteRawBytesTo(CodedOutputStream outputStream)
- {
- outputStream.WriteRawBytes(bytes, 0, bytes.Length);
- }
- /// <summary>
- /// Copies the entire byte array to the destination array provided at the offset specified.
- /// </summary>
- public void CopyTo(byte[] array, int position)
- {
- ByteArray.Copy(bytes, 0, array, position, bytes.Length);
- }
- /// <summary>
- /// Writes the entire byte array to the provided stream
- /// </summary>
- public void WriteTo(Stream outputStream)
- {
- outputStream.Write(bytes, 0, bytes.Length);
- }
- }
- }
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