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- using XGame.Framework.Network.Protobuf;
- namespace XGame.Framework.Network
- {
- public interface IMsgParser
- {
- void WriteTo(CodedOutputStream output);
- void MergeFrom(CodedInputStream input);
- int CalculateSize();
- void Clear();
- }
- // public interface IMsgParser<T> : IMsgParser where T : IMsgParser<T>
- // {
- //
- // }
- }
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