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- using System;
- namespace XGame.Framework.Database
- {
- public partial class DatabaseModule
- {
- private static DatabaseModule _instance;
- public static IDatabaseModule Instance
- {
- get
- {
- if(_instance == null)
- {
- _instance = new DatabaseModule();
- }
- return _instance;
- }
- }
- public static void Dispose()
- {
- (_instance as IDisposable)?.Dispose();
- _instance = null;
- }
- }
- }
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