ABGroupInfo.cs 497 B

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  1. using System.Collections.Generic;
  2. namespace XGame.Editor.Build.AssetBundles
  3. {
  4. /// <summary>
  5. /// Assetbundle分组信息
  6. /// </summary>
  7. [System.Serializable]
  8. public class ABGroupInfo
  9. {
  10. [UnityEngine.SerializeField]
  11. private long groupId;
  12. public string groupName;
  13. public List<string> guidList;
  14. public long GroupId => groupId;
  15. public ABGroupInfo()
  16. {
  17. groupId = System.DateTime.Now.Ticks;
  18. }
  19. }
  20. }