AssetsVersionInfo.cs 294 B

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  1. using XGame.Framework.Json;
  2. namespace XGame.Editor.Build.AssetBundles
  3. {
  4. public struct AssetsVersionInfo
  5. {
  6. public string versionName;
  7. public int versionCode;
  8. public override string ToString()
  9. {
  10. return XJson.ToJson(this);
  11. }
  12. }
  13. }