BuildContext.cs 360 B

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  1. using System;
  2. using System.Collections.Generic;
  3. namespace XGame.Editor.Build
  4. {
  5. internal class BuildContext
  6. {
  7. public BuildConfig config;
  8. //public BuildPlayerOptions options;
  9. public string appOutputPath;
  10. public Version version;
  11. //public string complatedEvent;
  12. public List<string> cmdTypeNames;
  13. }
  14. }