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- using FL.Data.Items;
- using System.Collections.Generic;
- using XGame.Framework.Network;
- namespace FL.Network
- {
- public class EquipTihuanResponseCtrl : MsgController<EquipTihuanResponse>
- {
- protected override void OnProcess(EquipTihuanResponse message, object context)
- {
- {
- // 成功替换装备
- //XGame.Log.Info("消息100603返回,成功替换了装备");
- EventSingle.Instance.Notify(EventDefine.RefreshTemporaryEquip);
- }
- }
- }
- }
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