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- /// #pkgName FGUI包名
- /// #panelName UIPanel名字
- /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
- /// 该脚本由模板创建
- /// created by cb 2024
- using FairyGUI;
- using System;
- using XGame.Database;
- using XGame.Framework.UI;
- namespace FL.FGUI
- {
- /// <summary>
- /// UI逻辑处理类
- /// </summary>
- /// <typeparam name=""></typeparam>
- public partial class PlayerPassiveSkillIconListItemCtrl : UIController<PlayerPassiveSkillIconListItemVM>
- {
- private int _index;
- private int _passiveSkillId;
- protected override void OnEnable(object intent)
- {
- AddUIListenres();
- }
- protected override void OnDisable()
- {
- RemoveUIListenres();
- _passiveSkillId = 0;
- }
- #region UI事件
- private void AddUIListenres()
- {
- }
- private void RemoveUIListenres()
- {
- }
- #endregion
- public void OnRefresh(int index, JobSkillParam data)
- {
- _index = index;
- _passiveSkillId = data.skillId;
- var skillInfo = SkillTableRepo.Get(data.skillId);
- if (skillInfo != null)
- {
- VM.SkillIcon.icon = skillInfo.Icon;
- }
- }
- }
- }
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