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- /// #pkgName FGUI包名
- /// #panelName UIPanel名字
- /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
- /// #PropertyDefineArea 属性定义区域
- /// #PropertyAssignArea 属性赋值区域
- /// #ComponentType 组件类型
- /// #PropertyName 属性名字
- /// 该脚本由模板创建,不可编辑
- /// created by cb 2024
- using FairyGUI;
- using XGame.Framework.FGUI;
- using XGame.Framework.UI;
- namespace FL.FGUI
- {
- /// <summary>
- /// 该脚本由模板创建,不可修改,不可编辑
- /// </summary>
- public partial class BagBackpackPanelVM : FguiViewModel
- {
- public Controller PageCtrl { get; private set; }
- public CommonBackGroundNestedView MaskBg { get; private set; }
- public GLabel PopWin { get; private set; }
- public GList ItemsList { get; private set; }
- public GButton ItemPageBtn { get; private set; }
- public GButton MaterialPageBtn { get; private set; }
- public GTextField NumLabel { get; private set; }
- public GTextField EmptyLabel { get; private set; }
- protected override void BindComponents(GComponent panel, IUIViewAdapter adapter)
- {
- PageCtrl = panel.GetController("PageCtrl");
- MaskBg = adapter.CreateNested<CommonBackGroundNestedView>(new FguiNested(panel.GetChild("MaskBg").asCom), true);
- AddChild(MaskBg);
- PopWin = panel.GetChild("PopWin") as GLabel;
- ItemsList = panel.GetChild("ItemsList") as GList;
- ItemsList.Init(typeof(CommonItemBaseView), adapter.CreateListItem);
- ItemPageBtn = panel.GetChild("ItemPageBtn") as GButton;
- MaterialPageBtn = panel.GetChild("MaterialPageBtn") as GButton;
- NumLabel = panel.GetChild("NumLabel") as GTextField;
- EmptyLabel = panel.GetChild("EmptyLabel") as GTextField;
- }
- }
- }
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