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- using XGame.Database;
- namespace FL.Data.Items
- {
- public interface IItem
- {
- /// <summary>
- /// 物品唯一id
- /// </summary>
- public long Id { get; }
- /// <summary>
- /// 表id
- /// </summary>
- public int TableId { get; }
- /// <summary>
- /// 等级
- /// </summary>
- public int Level { get; }
- /// <summary>
- /// 道具类型
- /// </summary>
- public EItemType ItemType { get; }
- /// <summary>
- /// 品质等级
- /// </summary>
- public EQualityLevel Quality { get; }
- /// <summary>
- /// 物品名称
- /// </summary>
- public string Name { get; }
- /// <summary>
- /// 物品图标
- /// </summary>
- public string Icon { get; }
- /// <summary>
- /// 物品数量
- /// </summary>
- public string Count { get; }
- /// <summary>
- /// 物品描述
- /// </summary>
- public string Description { get; }
- }
- }
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