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- using UnityEngine;
- using XGame.Framework.Interfaces;
- namespace FL.Battle.Actions
- {
- public class ScaleAction : IAction
- {
- public Vector3 localScale;
- void IReference.Clear()
- {
- }
- void IAction.Start(Transform transform)
- {
- transform.localScale = localScale;
- }
- }
- }
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