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- // <auto-generated>
- // Input: act_task_main.proto
- // DO NOT EDIT!
- // </auto-generated>
- using XGame.Framework.Network;
- namespace FL.Network
- {
- /// <summary> id=202700 </summary>
- public sealed partial class TaskConsPush : IMsgPush
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 202700;
- public void Clear()
- {
- }
- /// <summary> undefined </summary>
- public int id;
- /// <summary> undefined </summary>
- public int cons;
- }
- /// <summary> id=202701 </summary>
- public sealed partial class ActTaskMainConsPush : IMsgPush
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 202701;
- public void Clear()
- {
- }
- public int cons;
- }
- }
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